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Tuesday, February 21, 2006

Polarium clone in WPF

I had wanted to build a clone of the game Polarium for a long time now. I first saw this on my friend's NintendoDS and I got hooked onto it. There are couple of clones floating around already on the internet mostly in Flash, Qt, etc. WPF presents a great platform to build this game. Although I can't own the game, I can surely create (umm...recreate) one.

Since the last 2 days I have been working on the game logic, interactions and the data structures. After thrashing a few designs I have finally been able to solve all the core problems. Now I have a basic version which has the interactions and game logic in place. Here are some screenshots of the game:

The next steps involve adding some animations to show the movements, change the graphics of the tiles and finally work on the levels. Anybody interested?